8 years of work... not always enjoyable... actually seldom enjoyable, it was hard... and often would grind to long and protracted halts as bugs/memory/hardware issues prevented progress and I would stop to think about it, or stop to avoid thinking about it.. It was a nightmare job, which I was only able to spend a few hours per month on for a long time. Thanks however to a very, patient and understanding publisher, and eventuially to a very talanted and supportive retro coder who stepped in to clear a path to the end, we pushed this over the line a few months ago and now its out in the wild. Only 150 copies will ever be sold, and they will be much prized for their rarity as well as the blood, sweat and bruised keyboard bashing knuckles that went into it.
Thanks to Jan and Allard, and my apologies again for so so many delays... it was just so much work, and so crazy to try to convert such a big game onto such a really limited system.
But here it is... my 1st, and without a shadow of a doubt my last, retro hardware project.
But here it is... my 1st, and without a shadow of a doubt my last, retro hardware project.
No comments:
Post a Comment