Sunday, 20 August 2017

And now we're back, from outer space

I just walked in to ......

sorry, listening to disco music..

Back to work tomorrow, no students yet, we spend 2 weeks getting set up and ready for them but I think we're already pretty sure what we're going to be doing with them, barring a few minor changes.

Its been an interesting holiday, I worked the whole time, aside from a couple of, can't keep my eyes open I need to sleep, rest days and one poker night, I've been a busy camper.

At least we get a week off, 5 weeks into the block, I am going to try to escape to the Canaries for some sun and sand and escape from computers.. I'm sure something will screw up that plan.


Thursday, 17 August 2017

missing bits replaced

Ok, missing bits have been replaced, still dunno where they went to but not to worry I was able to get them back in.

Sent off to the publishers again, now waiting for feedback, and also doing the website now..

Back to work on Monday...just as  I need a bloody holiday


Tuesday, 8 August 2017

Nearly normal services are resumed

Handed over to the publisher yesterday, an of coruse as soon as I sent it I found lots of things I ndeed to edit...but the book is content complete and all I am going ot do is fix, refine some no more late late nights.

and the Coleco game is starting to make sense again....

Im going to have a mega clean up to get ready for he life I'm about to reclaim.

oh hang on, I forgot something else :D


Sunday, 6 August 2017


yes a few small things got overlooked,  I'm working through them now...nothing mad though, its genuinely close.


Saturday, 5 August 2017

....could it b?

No todo's to do, some tidy up's and checking but, no todo's to do.
not going to say it yet......but the end is basically......just over there past that big cock up you can't quite see around that corner, next to that thing you forgot behind that bit you did totally wrong.


Tuesday, 1 August 2017

Limping over the line

Still one final thing to do, explaining and reusing terrain collision meshes.....oh god its slow work....

Sadly my main model for the environment isn't especially good, creating more issues, But I have managed to get the main code in and running, I've got the screen shots and code snippets. I just have to fix or find the model that can provide the right visual cues to explain the points...and then its done.

Been working 20+ hour shifts for the last 4 or 5 days...on top of 14-16 hour shifts....I am close to dropping dead...but the thought of being done with everything is keeping me going.

hopefully my next post will be...its done!! praise bejeebuzz.

watch this space.