Even though I still find myself going...hmmmm I am finding C# to be quite a cool way to do things. I miss direct pointer access of course and some of the referencing is a bit befuddling but after a while it all starts to make sense, basically its about making sure you know what you are passing.
Still no joy on the Tablet, I will try that again after I've completed work on my demos. Get the code working 1st then try the mad hardware.
I've been told the Vita is the weak link in the PSM hardware family despite is awesome graphic and cpu power it lacks certain hyperthreading functions the android devices have so it might struggle a bit..I will probably have to buy one or get one bought for me to test this since the game is heavily depending on memory shifting around which is best doen with hyper threading (you can shift a bunch of memory while doing update code)
Off to Ikea in a bit with Jacks big bike with the rack ont eh front to buy a computer/printer unit since the work PC is proving to be a bit noisy, and I do want to get the printer down there.
Will see if they have a nice roastbeef potatoes salad dinner while I am there.